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  /idgames/utils/level_edit/bsp_builders/bspinfo.txt

bspinfo

I have optimized the bspinfo program in the quake utilities just as a test to
see how much better/faster the thing runs without those huge arrays.

idbspnfo:  recompiled the source code from id with watcom
bspnfo10:  version 1.0 of the recode.  It does not use the static arrays.
           Also changed the bsp version error to a warning.
bspnfo11:  version 1.1 of the recode.  It has been optimized at the code
           level to be as compact and efficient as possible.  A few more
           optimizations are possible and would probably speed things up.
           The main reason for using both 1.0 and 1.1 is that 1.1 may be
           a bit more unstable than 1.0.

enjoy the programs if you want to know more about the sizes and contents of
your bsp files.  Mostly just a test to try to recode some of the array
components of qbsp to increase its speed.  If you are interested in contacting
me just drop me a line at: vile@dazed.nol.net.

Troy Mann
aka
ArchVile








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