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  /idgames/sounds/qjerry.txt

Qjerry is just a collection of .wav files which modify the soldiers,
enforcers, and ogres sound bites.  These .wav files were taken from an odd
zipfile (Jerry.zip) as well from a recent production of Ghost, coming soon
for DOOM2.

To use these uncanny files, make a directory called "qjerry" under quake
directory.  Under qjerry, make directories "sound\jerry\"---final directory
should look like this:  c:\quake\qjerry\sound\jerry\

Put all .wav files under the new directory "jerry".  Put the progs.dat under
"qjerry".  To play, go to "quake" directory and type "quake -game qjerry".

That's it...



                                    






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