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  /idgames/quakec/weapons/axe_of_c.txt

                        The Axe of Command (v0.9)
                            By Sto 



Changes your axe into a magical weapon, grabbing a monster from the hold
of Quake and into your command.

The affected monsters will do your killing for you; they will try to kill
the nearest monster they see. If they see none, they will try to return to
you. This is great; imagine creating an army of Vore!

Just don't try this in a large map; when I did this in e4m8 and tried to
convert all monsters to the just course, the framerate dropped to 5 or so
(P133!!); all those monsters fighting is a tad tricky for the engine.

Another strange thing is the fact that you can suddenly walk through your
own monsters. I don't know how to solve this; whenever you own anything,
it can go right through you. Maybe there is another unused field I can use.
Mail me if you know the answer.

Have fun; change whatever you like. Just give me credit. The changed
weapons.qc and ai.qc are in the archive as well.


To use : Create a subdir in your Quake dir and copy this progs.dat into
it. Then start Quake with -game 


Thanks to : id ( of course )
            Vhold  for homing missile code






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