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/idgames/quakec/misc/crouch.txt |
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================================================================
Title : Crouch v1 (ooo, very original.)
Filename : PROGS.DAT Game data file.
PLAYER.MDL New player model, 1 extra frame!
CROUCH.CFG some aliases (+crouch, -crouch)
QUAKE.RC runs the CROUCH.CFG file.
Author : Glen Murphy AKA FrenZon
Email Address : Boo hoo, lost my net access.
Description : Crouch for quake!
you move slower, strafe like a pregnant yak and
can't shoot. BUT, your model, and bounding
box are only 23 units high, (about 1/3 normal,)
so, you can hide underwater in those normally
waist-high water bits. hide behind walls or just
sit there looking silly
This patch doesn't really change quake that much,
most players will ignore the ability to crouch.
Instructions : Make a directory called 'crouch' (or whatever you
choose) in the Quake directory. Place the
crouch.pak in this directory.
Now, run quake like so:
Quake -game crouch
bind a key to "+crouch" like this:
bind f "+crouch"
now, pressing and holding f will make you crouch,
releasing f will return you to normal.
getting damaged will also stop the crouch.
alternatively, impulse 12 will start the crouch,
and selecting a weapon or impulse 13 will stop it.
Additional Credits to : Ben Cumming AKA Hen for playtesting
Andras Nemes for being useful CF :)
================================================================
* Play Information *
Single Player : Yes
Cooperative : Yes
Deathmatch : Yes
New Sounds : Nup
New Model : Yes, well, a new frame anyway
* Construction *
Base : Qcc, the player model
Editor(s) used : 3d studio, meddle, MS-DOS edit (WooHoo!)
Known Bugs : The player glides across the floor when crouched,
play it and see.
If a player finishes a level while crouched, the
next level will start with them upright, but with
the movement penalties of crouching, can be
rectified by crouching and un-crouching again.
Build Time : 45 minutes
* Future Plans for this patch *
New frames for firing.
New frames for walking (Shuffling).
* Other Patches by me *
Sniper aim (accuracy increases with time.) UNRELEASED
Motion Scanner (everyone made this.) UNRELEASED
Dog Man! (converts the players into dogs tee hee) UNRELEASED
Stuff (flares, lasergun, assault rifle, concussion grenades, ho-hum.)
RELEASED
* Where to Get This *
Click here to find a file associated with this text file, or use your browser's BACK button.
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