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/idgames/quakec/level_enhancements/gibfount.txt |
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Gib Fountain
---------------------------
filename: gibfount.zip
version: 1.0
date: 2/9/97
author: Kevin Cheung
email: cheungi@mskcc.org
requirements: registered version of Quake
Description:
---------------------------
Gib fountain is a simple entity that creates a "gib fountain." The QuakeC
code took half an hour -- the map took three days (the map's pretty cool).
Usage:
---------------------------
Add a "gib_fountain" entity to your map:
the z speed for a gib = lip + dmg
{Variables}
targetname == well ... targetname
lip == the base z speed for the gib
dmg == the additional z speed for the gib (random)
speed == maxspeed of the gib in the x and y directions (random)
delay == time before the gib disappears
wait == time before the gib fountain releases another gib.
health == gib fountain toggle (0 = off, 1 = on)
** to toggle a gib fountain, give gib_fountain a targetname, and
link a trigger or button to it.
Files included:
---------------------------
progs.dat a normal progs.dat with gib fountain extension.
snippet.txt this is the gib fountain code (place it in misc.qc to use it).
gibfount.bsp the gib fountain map file
gibfount.rmf worldcraft rmf file
gfsetup.bat setup program
gftest.bat ** run this to test out gib_fountain.
gibfount.txt this file.
Installation:
-----------------------------------------------------------
1) This installation program assumes Quake is in your C drive.
2) run the gfsetup.bat file.
this will:
create a directory called quake\gibfount
place the progs.dat and snippet stuff in there
add the gibfount directory to your quake\id1\maps directory
4) run gftest.bat in the quake\gibfount directory to run the gib_fountain example.
Copyright Notice
--------------------------------------
The modifications included in this archive are Copyright 1997, Kevin Cheung.
The original QuakeC source is Copyright 1997, Id software.
Final Words
--------------------------------------
Kevin Cheung uses:
watcom c/c++
visual basic
quake c (obviously)
worldcraft (very cool).
Thanks to Id Software.
Email me if you find this useful.
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