 |
/idgames/quake2/levels/editing_examples/zendm1.txt |
 |
 |
 |

March 12, 1998
================================================================
Title : Strogg Outpost PJH-1
Filename : zendm1.bsp
Author : Zendavian a.k.a. Austin Hackett
Email Address : zen@america.net
Description : A fairly large DM level that should
give your daily dosage of Q2 a nice
shot in the arm.
Additional Credits to : The guys at id and Robert Duffy for
QERadiant. Also gotta thank BadBoy
from YCS for helping me get the map
up on a server to test it out.
================================================================
* Play Information *
Single Player : No
Cooperative : No
Deathmatch : Yes (16 DM respawns, 8-12 recommended)
Difficulty Settings : No
New Sounds : No
New Graphics : No
Comments :
This is my first Q2 level. I made it to play with some of my
buddies over the LAN and the 'Net, if someone else grabs this
and digs it then I'm happy. I'm still learning, but I'm getting
better. I still have this thing for big rooms, but I kept the
poly count down, just wish I could of added more detail. Ummmm.
Whatelse... Oh, yea. The secrets. (1) Shooting one of the
panels up top in the green area with the quad will reveal some
health, a bandolier, and a silencer. (2) There's a button on the
ceiling/walkway hidden in the darkness behind the crates. Shooting
it will open up the door to the ammo pack. (3) BFG is sorta
hidden. Gotta find the tunnel in the room with the body armor and
invulnerability. (4) Hit the panel on the wall behind the yellow
armor in the green pipe room to access my signature room. It's got
a ton of health and a shortcut teleporter to the Quad.
If you have any comments, feel free to email me. I also wouldn't
mind receiving any cool demos that might be recorded.
Hope you enjoy the map,
Zen
zen@america.net
http://www.america.net/~zen/
* Construction *
Base : None
Build Time : Lots
Brushes: : 1294
Entities: : 355
QBSP3 Time : 46 secs.
QVIS3 (Full) Time : 2088 secs.
QRAD3 (Extra) Time : 4454 secs.
System Used : P166, 64 MB, Win95
Editors used : QERadiant
Textures Used : Original Q2, nothing new
Known Bugs : None
* Copyright / Permissions *
Strogg Outpost PJH-1 Copyright (c) 1998 Austin Hackett. All Rights Reserved.
This level may be distributed electronically on the Internet or BBS systems as
long as no fee is charged. This text file MUST be included with any such
distributions.
This level may NOT be distributed on commercial CDs or in any other form of
commercial distribution.
This level should be FREE. If you paid for it, you got RIPPED OFF!
Click here to find a file associated with this text file, or use your browser's BACK button.
|
 |
 |
 |
 |
 |
|
Please note: almost all files are provided by 3-rd parties who are not affiliated with Absolute
Quake Files Archive or Gameaholic dot Com. We cannot provide any support, warranty
or help with these files. Please address any issues to individual authors.
More Legal Information.
|
|
|