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/idgames/quake2/levels/deathmatch/g-i/ikdm2.txt |
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================================================================
Title : Fingers' 2nd Quake2 Deathmatch level
Date : 2/3/1998
Filename : ikdm2.bsp
Author : Iikka "Fingers" Keranen
(use "ä" for "a" in the last name in html)
Email Address : iikka@ionstorm.com
Home Page : www.planetquake.com/ikq/ (visit there!)
Snail Mail Address : Iikka keranen
(send me your money!-) ION Storm
2200 Ross avenue, suite 5400
Dallas TX 75201
USA
Description : Yet another deathmatch "experiment". I think it
should play okay with 2-6 players. Not quite
tested yet though.
Additional Credits to : ID software, all the people at ION Storm
================================================================
* Play Information *
Single Player : Look around only.
Deathmatch : Yes, preferably 2-6 players.
Difficulty Settings : No
* Construction *
Base : New level from scratch
Editor(s) used : QE4 from ID software
Known Bugs : No.
Build Time : 3 nights
Textures used : e1u1 and e2u1 sets from Quake2
Compile machine : PPro 200 with 128M (NT4)
QBSP Time : ~10 sec
QVIS Time (level 4) : ~30 sec
QRAD Time (extra) : ~300 sec
Brushes : 800
Entities : Not many
Models : none?
* Other Info *
Hey, is it better than the previous one?
* Copyright / Permissions *
You may not do anything you'd regret afterwards...
Actura Software MAY NOT do anything with these files.
Public distribution via Internet/BBS's without charging money is accepted,
of course.
Magazine cover CD's are generally okay if you ask me first, and send me a
free copy.
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