Rocket Gobbler A Quake 2 DM level by Chip Bumgardner
Filename : Gob_q2.zip
Version : 1.0; 2-20-98
Author : Chip Bumgardner "Uncle Slappy"
E-mail : Cbumgardner@interplay.com
Description : Finally a fun Quake2 DM map for me and my friends.
Beta testers : A buncha Interplay nerds, and some other friends.
Other levels by author : Too many to list. None have been released to the public.
* Boilerplate information *
single player : No
cooperative : No
deathmatch : Yes
demos replaced : None
new graphics : No
new sounds : No
new monsters/weapons : No
new Code : No
music : No
* construction *
base : Scratchola
editor(s) used : Worldcraft 1.5b (where is 1.6???)
build time : A week or so.
number of brushes : About a zillion.
compile time : On a PII 266 w/ 192 Megs RAM
QBSP3: 30 sec.
QVIS3: 3800 sec.
QRAD3: 350 sec.
known Bugs : None
* junk *
I just wanna say one thing. Deathmatch is about getting a big gun and blowing the
crap out of all your friends. If you agree with my assessment then you will love
this level. I hope you have fun. This is not another "look I copied everything I
could from an existing Quake2 map and put my name on it" map, it is something I
cooked up for a few friends and they enjoyed so much they coaxed me into releasing
If you have problems getting through the octagon shaped openings I would suggest you
learn how to strafe :)
All weapons are here minus the BFG and the Hyper-Blaster. You also will not find
an invulnerability on this level (there is however a quad but you will have to
rocket-jump to get it).
* installation *
Unzip the file Gob_q2.bsp into your Quake2/Baseq2/maps directory, start Quake2 and
type "map gob_q2" at the console.
* Credits *
- I love Id.
- All the guys at Interplay that still play with me.
* legal stuff *
Please don't rip me off. If you wanna put this on a cd, tell me via E-mail.
* Where to get this level *
ftp.cdrom.com and it's mirror sites
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