Monday, March. 15, 1998
Title : - Golney's DM8 - Quake II
Filename : gdm8_q2.bsp
Author : Cornelius Rittner "Golney"
Email Address : firstname.lastname@example.org
Homepage : www.sailormoon.mikro.net/quadarms/
Description : This is my 10th Quake2 deathmatch level.
The BFG is a too high, but a demo is
included, which shows you how to get it.
Best played with 6 to 10 players.
Extract the DM2 to your baseq2\demos directory
and type at the console "demomap gdm8_q2.dm2".
Additional Credits to : To id software and to all my clan members,
who tested the map for me.
Info about the Author : I'm proud of making fine graphics, Quake & Quake2
addons. Ask me if you need cool graphics
for your internet site or something like
Other Levels by Author : Too much - I can't remember them all, sorry.
But I've got some levels out there.
gdm1_q2.zip; gdm2_q2.zip; gdm3_q2.zip;
gdm4_q2.zip; gdm5_q2.zip; gdm6_q2.zip;
And now also some older Quake levels:
gdm1.zip; gdm2.zip; hfp-ctf.zip
* Play Information *
Single Player : - (you can check the map)
Cooperative : -
Deathmatch : YES
* Construction *
Base : -
Editor(s) used : Worldcraft / Notepad editing
Other Prog(s) used : -
Known Bugs : -
Build Time : about 5 days
Texture Wad(s) used : Worldcraft's Wads for QII
Compile machine : Pentium 166, 64 RAM.
Qbsp3 time : 30 sec.
Qvis3 time : 46542.0 sec. (full)
Qrad3 Time : 154 sec. (bounce 0)
Brushes : 288
Entities : 77
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build
This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
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