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  /idgames/quake2/levels/deathmatch/d-f/funhouse.txt

Wednesday, Jan. 14, 1998

================================================================

Title                   : Strogg Funhouse
Filename                : funhouse.bsp
Author                  : Walter "2" Costinak 
Email Address           : 2@2design.org
Homepage                : http://www.2design.org/funhouse

Description             : A small but fun DM level. You've
			  wiped out the Strogg, destroyed the
			  planet..but..the Strogg had a small
			  asteroid that they used to practice
			  killing humans on. You and your buds
			  found it and decided to make it your
			  fragging zone. It took a hit from the
			  blast radius when Stroggos exploded...
			  so all thats left is the landing crater,
			  the main entrance, the huge power generator
			  and a few tubes that connect some areas.
			  Oh, don't mind Eugene, the Sentry Tank at
			  the docking platform. He's dumb as a post.
			 
Additional Credits to   : id Software (of course), and Mark "bastard"
			  Surfas, Sonni "Jane_Doh!" Costinak,
			  Autolycus and Sascha "Buzzfunk" Diciyan for
			  acting as "acid dip" and "generator lube" =)

Info about the Author   : Graphic Designer - 2 Design

Other Levels by Author  : drmines.bsp (*old* Q1 level)
                          
                          2dm.bsp (biohazard chemical level with 
			  all new textures - never released) =)


================================================================

* Play Information *

Single Player           : no critters...don't bother.	
Cooperative             : nope.
Deathmatch              : oh yeah baby! 2 or more! 8 is maximum.


* Construction *

Base                    : None
Editor(s) used          : Qoole
Other Prog(s) used      : FP editor...used to pass time while Qradding
Known Bugs              : Paul Mcartney                        
Build Time              : chunk of my weekend
Texture Wad(s) used     : id's gorgeous Q2 textures
Compile machine         : PII 266 64 megs
Qbsp time		: you call that time? zoom! 	
Light time		: okay...now that took a while. 	
VIS Time     		: a while...do you *really* wanna know?
Brushes                 : yep...has those.
Entities                : some of these too...and Eugene.


* Other Info *

Fun for 2-8 players. A real mixup of stalking areas, fast battle,
nice snipes, camping areas, picnic zones etc.
The beauty is that the BFG and Quad can pose a hazard in obtaining. =)
And no...you dont have to jump down into the bottom of the generator
once you have the quad. The physics in Q2 are awesome. If you drop or
leave a weapon in the spinning generator...itll bounce around in it til
it disappears...*and* if its caught in the edge..it'll jam it and stop
spinning until it disappears. =)


* Copyright / Permissions *

Authors MAY NOT use this level as a base to build 
additional levels.

This BSP may be distributed ONLY over the Internet 
and/or BBS systems. You are NOT authorized to put 
this BSP on any CD or distribute it in any way without 
my permission.

You may only distribute screen shots of this level 
if you have my permission and give me the proper credit.







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