 |
/idgames/quake2/levels/deathmatch/classic/dm46.txt |
 |
 |
 |

1998-01-02
================================================================
Title : Dm46.bsp
Author : Jens Andreasson
Email Address : Bile@hem.passagen.se
Description : Dm4 and dm6 from Q1 mixed together and tweaked
for Q2...
Where to get : http://home6.swipnet.se/~66360 and cdrom.com
Other Works : Metall, Dump, for Q2 and Pain.bsp for Quake1
Thanks to : A huge one to Id for the new teleporters and
for not including any Dm maps in Q2...
================================================================
* Other Info *
I was thinking of converting dm4/6 for q2, someone else did and I got the
idea of combining those two into one. It ended up in a map that qbsp
could'nt build because of the size(or something). I had to shrink some rooms
to get it working, and therefore I could'nt finish it as I would have liked to.
Anyways I'm pleased with the work I've done, and I'll hope you all enjoy it!
And finally, the new teleporters really do suck...
* Play Information *
Single Player : For practice, though some things will look strange...
Cooperative : No
Deathmatch : OF COURSE, 16 starts.
Difficulty Settings : No
New Sounds : No
New Graphics : No
Sound Track : 1
Demos Replaced : None
Source Included : No
Exit's To : No
Recommended # of Players: 4---->16
* Construction *
Base : New level from scratch.
Editor(s) used : QE4
Known Bugs : None
Brushes : 728 brushes and 119 entities
Construction Time : a marathon session of 16 hours, paused for qvis only....
Time consuming facts : ---- vis ----
1528 portalclusters
4763 numportals
Average clusters visible: 264
Average clusters hearable: 850
visdatasize:336064 compressed from 586752
25168.0 seconds elapsed
* Running dm46.bsp *
You should know how to....but remember that it's for Quake2.
Click here to find a file associated with this text file, or use your browser's BACK button.
|
 |
 |
 |
 |
 |
|
Please note: almost all files are provided by 3-rd parties who are not affiliated with Absolute
Quake Files Archive or Gameaholic dot Com. We cannot provide any support, warranty
or help with these files. Please address any issues to individual authors.
More Legal Information.
|
|
|