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  /idgames/quake2/levels/deathmatch/classic/d2map01.txt

===============================================================================
Title                   : Entryway (DOOM2 map01)
Filename                : map01.bsp	
Version                 : 1.1
Author                  : Pablo A. Caceres
Email Address           : caceresj@sprint.ca
Time			: about 1 month total
Other levels by author  : This was my first Quake2 level.  I'm currently working
                          on a DOOM1 E1M1 conversion.
Description             : This is a near 100% conversion of DOOM2's map01.  It
                          has all of the original textures, and the brushes are
                          accurately scaled.
Bots 			: The Eraser bot works great with this level
Additional Credits to   : id Software, of course, and the creators of BSP,
                          D2Q/D2QTEX, and the other utilities I used in converting
                          this map
===============================================================================


* Play Information *
Game                    : Quake 2
Single Player           : Yes
Cooperative             : Yes
Deathmatch              : Yes (gets too crowded with more than 4 players)
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : Original DOOM2 textures + sky
CD Track Used           : Track 9
Demos Replaced          : None


* Construction *
Base                    : DOOM II MAP01
Build Computer          : Pentium MMX 233mHz, 160MB RAM
Build Time              : GDDQBSP3: 25 seconds
                          GDDQVIS3: 111.0 seconds
			  ARGHRAD -extra -bounce 40: 1610 seconds
Editor(s) used          : D2Q V1.0
                          D2QTEX V1.0
                          BSP V0.93
                          Wally
			  GDDQBSP3 V1.07
                          GDDQVIS3 V1.02
                          ArghRAD V2.01
                          QPed V2.11
Known Bugs              : The message "Com_sprintf: overflow of 35 in 32" shows up in the 
                          console during loading, but there is no need to worry, as the level
                          works fine.  This error occurs because the map's title is too long.


* Version History *
VERSION 1.1
-Replaced sky with original DOOM2's sky texture, and changed the sunlight to match.
-Replaced all textures with better ones.
-Added 2 secrets that should have been in the map.
-Changed the deathmatch entities to match more closely with the original map.
-Replaced lift and outside door switches.
-Added eraser bot route file

VERSION 1.0
-Initial release.


* How to use this level *
1. Unzip the files into the drive and directory where Quake2 is installed into (eg: C:\Quake2),     and it will put the files into the proper places.
2. Run Quake2, bring up the console, and type "map map01" (without the quotes)


* Copyrights/Permissions *
You may distribute this level for free over any electronical / network environment, as long as 
it is free, and this text file is included and the files are not modified in any way.






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