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  /idgames/quake2/levels/deathmatch/classic/d2m07_q2.txt

================================================================
Title                   : Remake of D2MAP07 for Quake II
Filename                : D2M07_Q2.bsp
Orginal Author          : Tom Mustaine
 
Modified & Converted by : Sebastian Kleye aka. [WFV]PaCMaN
Email Address           : kleye@in-brb.de
Description             : This is the (not much) modified and converted
						: D2MAP07 map.

Additional Credits to   : All the people at ID Software for the
						: release of Quake II.
                        : To Tom Mustaine for building such a great 1on1
                        : map.

Notes                   : Granade disappears in the sky when you stand
                        : on top and you're shooting in a high angle.

================================================================

* Play Information *

Single Player           : Just for checking things (don't forget DEATHMATCH 1)
Cooperative             : No
Deathmatch              : Yes
3Wave CTF               : No
CD Track				: not set

* Construction *

Base                    : Remake of D2MAP07
Finish Date             : December 22, 1997
Version                 : 1.01 (Clan name changed)
Editor(s) used          : BSP,GlQoole 2.3b
Known Bugs              : see "Notes"
Build Time              : 1 day
QBSP3 Time              : 2 seconds
QVIS3 Time              : 35 seconds -level 4
QRAD3 Time				: 105 seconds
Build Machine           : P262! MMX w/ 128MB RAM

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.

* Known Bugs *

There is no singleplayer startpoint in this map because it is a DM map.
So DEATHMATCH 1 is required to explore this map.







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