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/idgames/quake2/levels/deathmatch/a-c/apo.txt |
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===================================================================================
March 21, 1998
===================================================================================
Title : Apocalyptic Inferno
Filename : spk2dm1.bsp
Author : Jeremy Lindholm AKA "Mr.Hankey"
Email Address : UncleJimbo@hempseed.com
WWW Homepage: : http://quake2hq.com/hankey/
Description : Quake 2 DeathMatch
=========================================================================================
* Play Information *
Game : Quake II v.3.14
Level Name : Apocalyptic Inferno
File name : spk2dm1.bsp
Single Player : no
Cooperative : no
Deathmatch 2-8 Players : yea
Difficulty Settings : no
New graphics : no
Anything else new: : No.
* Construction *
Base : new level
Build Time : a week/6 hoursrs, not all in one day heheh few hours a night
Editors used : QED 2
Compilation: Qbsp3 : 1 minute
Qvis3 : 2344 seconds
Qrad3 : A long time...like 3 hours
Brushes: 916 I think
Entities: 433
============================================================================================
Platform used : P-200 32MB RAM, Pure3d
Known Bugs : when you stand on crate in lava room look at pillars..it glitches up
* Loading information *
To load this Q2 map:
- Put "spk2dm1.bsp" in the /quake2/baseq2/maps/ directory.
- Start Quake2 as you usually would do.
- Then type: "map spk2dm1" to begin.
(Do not type the quotation marks)
* Copyright / Permissions *
This level is (c) Jeremy Lindholm , 1998.
You MAY distribute this BSP through any electronic network , provided you include this file
and leave the level in it's original form.
Click here to find a file associated with this text file, or use your browser's BACK button.
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