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/idgames/quake2/levels/deathmatch/a-c/aoade.txt |
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Date: 9 May, 1998
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Title : Abyss of Abysmal Death 'Expanded'
Filename : AOADE.zip
Original Design : AOAD.zip
Author : Justin "Stryker" Siek
Email Address : msiek@netcom.ca
Description : VERY COOL MAP!!!
Originally started out as a Quake 1 map last year, I liked the design
so I decided to remake it for Q2. I call this the 'expanded' version of AOAD because I wanted to make it larger with basically the same floor plan.
Installation : Place the aoade.bsp file into x:\quake2\baseq2\maps. (x being the
drive quake2 is installed on)
Run quake2 with: quake2 +map aoade.
If you want to use the Eraser bots with the level place the file
aoade.rtz in the x:\quake2\Eraser\routes directory.
Additional Credits to : My family and friends for offering suggestions and the play
testers, and ID software for Quake2
===================================================
* Play Information *
Game : Quake 2 Registered Version
Map Name : Aoade.bsp
Single Player : No
Co-op : No
Deathmatch 2-16 : YES - 3-8 perferred
Difficulty Settings : No
New Graphics : No
Extras : Included is the route table for the Eraser bots. If you don't have
the Eraser bots then goto this site HTTP://IMPACT.FRAG.COM to
download the latest version.
==================================================
* Construction *
Base : None
Editor used : Qoole v2.31, v2.36 and v2.41 (original was designed with v2.31 & v2.36, I finished it off with v2.41)
Level info : Brushes - 468
Entities - 185
Other Programs : QBSP3.EXE, QVIS3.EXE, QRAD3.EXE modified by Geoffrey DeWan
You can download it here http://www.quake2.com/fear - gdd_q2_utils.zip
Options used - QBSP3 (21 seconds)
- QVIS3 -level 4 (14:31)
- QRAD3 -bounce 40 (21:35)
Compile Machine : P200, 64 MB ram, Diamond Monster 3D
Construction time : 3 week on & off after original was completed
Known bugs : Can 'see' into other rooms through sky at the top of the tower. I tried HINT brushes and they did nothing besides increase the compile time.
==================================================
* Links *
Qoole : http://www.qoole.com - Great level editor for Quake1 & Quake2
Eraser Bots : http://impact.frag.com - Excellent DM 'bot
Compiling Utils : http://www.quake2.com/fear - Good site
==================================================
* Copyright / Permissions *
Fell free to put this BSP on web sites etc. for public
distribution.
* Comments *
Send me some e-mail, let me know what you think of the level.
If you don't know how to reduce the compiling time for your
level send me an e-mail (my address is at the top of this
readme) me and I'll give you some tips. (Through 'optimizing'
one of my levels I reduced the time it took QVIS3 -level 4 to
compile from 15 minutes to 26 seconds!)
Click here to find a file associated with this text file, or use your browser's BACK button.
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