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/idgames/quake2/levels/ctf/p-r/rez1.txt |
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================================================================
Title : The Reservoir
Filename : rez1.bsp
Author : [gc]dolomite (architecture), Sniper!Diva[KD] (ents), GunLoc[KD] (build)
Email Address : ixtopot@mailexcite.com, diva@cgocable.net, gunloc@colosseum.com
Description : The Reservoir
Here's a little ctf mappie for you... it's
our first quake2 map for ctf and not our last.
Getting Started:
If you do not have one of the folders called
for here, make it! :)
Put the rez1.bsp in your quake2/baseq2/maps
folder
Put all the *.wal files in your
quake2/baseq2/textures folder
Either start your server or join a ctf server
as you would normally.
Shouts to:
Clan Gibcheck:
http://artema.home.mindspring.com/gc
Clan KinDread:
http://www.idigital.net/kindread
idsoftware
zoid for showing me the way... and for
helping a little on this lev! :)
Textures: implemented by [gc]dolomite
The thunderwalker logo is the red base symbol:
http://www.thunderwalker.net
The blue base is the blue symbol from zoid's
ctf
all other textures are from idsoftware's
quake2
================================================================
* Play Information *
Single Player : No
Cooperative : No
Deathmatch : Yes and CTF (flags called)
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Monsters : No
New Demos : No
New Models : No
QuakeC Patches : No
* Construction *
Base : sort of a mix of Gadianton and The Kiln, but an adaptation...
Editor(s) used : Quake Army Knife, Version 4.07
Known Bugs : none
Build Time :
Comments : Thanks to idsoftware and zoid for all his
help with this level
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