 |
/idgames/quake2/levels/ctf/a-c/acctf.txt |
 |
 |
 |

Release Date: 28th September 1998
--------------------------------------------------------------------------------
Title : Get A Flag Up Ya (please don't ask what this means)
Filename : acctf.bsp (595kb zipped)
Author : Aysee (a.k.a. Adam Coppola)
E-Mail : aysee@crafti.com.au
Homepage : http://www.crafti.com.au/~aysee
Description : Smallish Capture The Flag map, probably good for 8
players.
Additional Credits : id Software (duh).
John Cook of Teamfortress Software for JQE5.
Robert A. Duffy for QE Radiant.
Tim Wright for Arghrad.
--------------------------------------------------------------------------------
* Play Information *
Single Player : No
Cooperative : No
Deathmatch : Yes
Difficulty Settings : No
New Textures : No
* Construction *
Editor Used : JQE5 and QERadiant.
Bugs : None I hope.
Build Time : 3 days.
Compile Machine : PII-266 with 128meg SDRAM.
Compile Time : QBSP3 ---> 20 seconds.
QVIS3 -level 4 ---> 459 seconds.
ARGHRAD -extra -bounce 40 ---> 837 seconds.
* Other Info *
Questions? Suggestions? Verbal Abuse? E-mail me at aysee@crafti.com.au.
-------------------------------------------------------------------------------
Click here to find a file associated with this text file, or use your browser's BACK button.
|
 |
 |
 |
 |
 |
|
Please note: almost all files are provided by 3-rd parties who are not affiliated with Absolute
Quake Files Archive or Gameaholic dot Com. We cannot provide any support, warranty
or help with these files. Please address any issues to individual authors.
More Legal Information.
|
|
|