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/idgames/quake2/levels/ctf/0-9/2fortgore.txt |
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================================================================
Title : 2FortGore
Filename : 2fortgore.bsp
Start Date : 05-10-98
Finish Date : 05-12-98
Map Author : Tom "Tumorhead" Reno
Email Address : tomreno@earthlink.net
Homepage : http://www.captured.com/weaponsfactory
Description : 2 Forts for CTF play. Architecture like 2fort4
Requirements : Quake2, CTF 2 for Quake2.
================================================================
Additional Credits
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* Play Information *
Single Player : No (no starts)
Cooperative : No
Deathmatch : Yes
CTF : Yes
* Construction *
Base : fresh from scratch
Editors used : BSP
Known Bugs : None
Description:
Quake 2 CTF map. Best used with the ST Weapons Factory mod available at our
website (where you always spawn fully armed in your own fort).
Directions:
Unzip 2FortGore.bsp into your Quake2/CTF/maps directory.
Background:
If you've ever played Quake 1 Team Fortress you'll recognize the layout of
this map. There are two opposing forts. Each with a sniper balcony, ramp
room and basement flag area. The distance between the forts is perfect for
snipers. There is a water tunnel connecting the two basements.
* COPYRIGHT NOTICES and PERMISSION *
This level is copyright 1998 by Tom Reno. Permission to use,
copy and distribute unedited copies of this file -- [2fortgore.bsp] --
is hereby granted, provided that no fee is charged for the use or
availability of this file (other than the normal connection costs for
on-line services, if applicable). The above copyright notice and this
permission notice must be left intact in all copies of this file.
Commercial distribution of this file, in whole or in part, requires
prior agreement with the author. Unauthorized
commercial distribution is prohibited.
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