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  /idgames/quake2/graphics/textures/metal.txt

Metal Textures
==============

By Tom Cleghorn aka Murgatroyd
murgatroyd@geocities.com
26/4/98

Files:
------
metala_0.wal
metala_1.wal
metala_2.wal
metala_3.wal
metala_4.wal
metala_7.wal
metala_8.wal
metala_b.wal
readme.txt

Description
-----------
metala_0.wal: This is the base metal texture used for all the others. 64x64.
metala_1.wal: A 2-panelled texture, one with ventilation slats, the other with a Strogg
		eagle symbol. 64x64.
metala_2.wal: The base texture modified to look like panels when tiled. 64x64.
metala_3.wal: Base texture repeated four times with a bloodstain in the centre. 128x128
metala_4.wal: Base texture with scratches. 64x64.
metala_7.wal: Looks more like some porous rock, actually. 64x64.
metala_8.wal: Base texture with a light fitting. 64x64.
metala_b.wal: Either a laser or a small light fitting with warning signs around the edge.
		64x64.

Notes
-----
Unzip metal.zip to your baseq2 directory, making sure you retain the directory structure.
All of these were created wholly in Wally v1.01 .
If you don't understand how to use them, read the Wally online help, which was written
by some handsome, debonair chap :)

The tutorial on the Wally site is also worth reading.






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