Home
Top Downloads
Latest Files
Reviews
How To..?
Where Is..?

Browse:
 /demos/
 /patches/

 /alice/
 /blood2/
 /daikatana/
 /dukeforever/
 /half-life/
 /hexen2/
 /heretic2/
 /idstuff/
 /kingpin/
 /maxpayne/
 /planetquake/
 /prey/
 /quake/
 /quake2/
 /quake3/
 /rainbow6/
 /shogo/
 /sin/
 /sof/
 /starcraft/
 /starcraft 2/
 /tribes/
 /unreal/
 /ut/
 /wheeloftime/

Help Wanted
For Webmaster
For Mod Author
Search
Credits





  /idgames/quake2/dlls/weapons/gunfu056.txt

Name of Mod : GunFu, for Quake II 
File Name   : gunfu055.zip
Version     : 0.55
Date        : Jan 9, 1998
Author      : FuSchnick
E-mail      : amichaelsen@hotmail.com
Web Site    : none yet

TYPE OF MOD 
-----------
DLL      : Yeppers.
Sound    : No.
MDL      : No.
Maps     : No.
Graphics : No.

Source code is not included anymore but still available upon request.
(The zip file was getting a tad large).

VERSION NOTE
------------
Version 0.55 works with Quake2 3.10 for Win95.  I am pretty sure my code is
in ANSI C but havn't tested that out yet, so I don't know if it can be
compiled on other platforms yet (if you can do it, let me know!).  FOV is
still broken until I can get my hands on the updated Quake2 DLL source.

WHATS NEW IN 0.55?
------------------
* Now works with Q2 3.10
* Life Drainer weapon (see below)
* Railguns have limited ability to fire through walls
* Proximity Scanner (see below)

FORMAT
------
I use MS Visual C++ 4.0.  If you know how to compile the normal Quake2 dll
source then this works just the same.  I used no special options whatsoever.
Oh and the gamex86.dll is the release version, if that makes any difference
(besides speed and file size :)

INSTALLATION
------------
Make a directory called "GUNFU" and toss GAMEX86.DLL in there.  Then run
Quake2 with "+set game GUNFU" and off ya go.  GunFu can read a Message of the
Day file and display it to clients.  Create a text file in the MAIN "Quake2"
directory named "motd.txt" and put in whatever you want, limit 500 characters
and try to keep it under 40 columns for those 320x200 people out there :)

FEATURES
--------
* Death Messages
* Improved Statusbar
* Blaster and Hyperblaster shots ricochet
* MIRV Proximity Mines
* Chain Shotgun
* Pipebomb Launcher
* Life Drainer
* Homing Missile Launcher
* More realistic Railgun
* Proximity Scanner
* Watch/Compass Combo
* Message of the Day Support
* Built in Help

DETAILS
-------
Death Messages:
One death message per weapon type (all "bullet" weapons are the same right
now).  More messages when I get more creative.  (If you have a really good
idea, email it to me)

Improved Statusbar:
Automatic.  I followed the advice from Decker's tutorial on status bar
hacking and now you can see all four special items at once (Rebreather,
Envirosuit, Invulnerability, and Quad) and see their countdowns seperately.
They are also in the lower right hand corner instead of the center of your
screen.  They only drawback is if you play in 320x200 resolution, the Quad
icon covers up your "selected item" in the lower right and you cannot see
what you have selected until the Quad time is up.  At higher resolutions this
is not a problem.  I think in the next version I will remove the rebreather
and envirosuit to make room for ammo indicators.

Blaster / Hyperblaster Ricochet:
No command for this, it i






Click here to find a file associated with this text file, or use your browser's BACK button.


Please note: almost all files are provided by 3-rd parties who are not affiliated with Absolute Quake Files Archive or Gameaholic dot Com. We cannot provide any support, warranty or help with these files. Please address any issues to individual authors. More Legal Information.