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  /idgames/quake2/dlls/stats/q2flog01.txt

Quake 2 Frag logging v0.1  (server side only)    12/13/97
----------------------------------------------------------------------
http://www.people.cornell.edu/pages/dmf14/q2flog.htm
by Dave "Mongoose" Feldman (dmf14@cornell.edu)

Disclaimer:  By using this, you agree that I'm not liable for any damages 
that may occur!

Installation:  Make a new directory under quake2 (such as q2flog) and copy
these files into there, most importantly gamex86.dll.  To run the mod,
just use "+set game q2flog" (or whatever directory you put it in) at the
quake2 command line.  

Use:  Quake 2 frag logging mimics the quakeworld frag logging, outputting
to the same files in the same format (in your quake2 directory) except
fraglogfile is now a variable instead of a command, so you must type 
fraglogfile 1 to enable frag logging, and fraglogfile 0 to disable it.

The fraglogs are written in the Quake2 directory and use the names frag_0.log,
frag_1.log, frag_2.log, and so on and so forth and are of the format
\frager\fragee\ as outlined at http:\\www.quakeworld.net\.

The fraglogs can be parsed by any quakeworld log parser, but I recommend QRC
(written by me, of course).  Yes, this may be a shameless plug, but who cares?
QRC is available at http://www.people.cornell.edu/pages/dmf14/ and will parse
these Quake2 fraglogs and generate stats.

Note:  Q2flog is still hasn't been tested extensively.  I set up my computer 
as both a dedicated and nondedicated server and it worked, and it also worked
in singleplayer mode but is pretty useless then.  I would love any feedback
regarding suggestions or tweaks.






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