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  /idgames/quake2/dlls/misc/scanner.txt

----------------------------------
Title    : Motion Scanner
Filename : scanner.zip
Version  : v1.0
Date     : 1/2/98
Author   : David Kruse (Big Red)
Email    : dkruse@manton.com
Credit   : Soma, Haze, Hobonenut and the rest of the gang at Manton


Type of Mod
-----------
Deathmatch	: Yes
Teamplay	: Yes
Weapons		: No
MD2      	: No

----------------
.c files        : Nope
gamex86.dll     : Yes


Construction
----------------

Base                  : Quake2 Source
Build Time            : ~3 hours
Editor(s) used        : MS VC++ 4.2, Quake2 source code
Known Bugs            : None


Description of the Modification
-------------------------------
If you've ever seen Aliens, you'll remember the motion detector they had that told them
when aliens were near.  Well, this does the same thing.  When you use the scanner (I
reused the icon for the rebreather, because I don't feel like making another icon) it
will pop up a display on your screen that scans out 600 units, and places dots on the
display in relation to where you are and which direction you're facing. It is limited in
height. (It will not display anything more than 100 units above/below you)  It also only
displays living monsters and players. (Displaying everything made it too powerful.)
Enjoy.

"Thats it! Game over, man. Game over! We're all gunna DIE!"

How to Install the Modification
-------------------------------
1. unzip scanner.zip into your registered Quake2 directory

Author Information
------------------
Try and figure out how I did this one.  It's cool.

Copyright and Distribution Permissions
--------------------------------------
This mod may be distributed provided this text file remains intact and unchanged.






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