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/idgames/quake2/dlls/deathmatch/brzn0_5.txt |
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Title : braZen
ITMASTIO 2
Filename : brzn0_5a.zip
Version : 0.5ish
Date : June 1998
Author : Mr_Grim
Email : grim@a2.com.au
Credits : id Software for the ever changeable Quake2,
Hentai for VWep patch (http://www.telefragged.com/tsunami/),
Zoid for Threewave CTF.
Apologies to anyone else I didn't mention.
* Special Thanks *
wyrdR for bug fixing, ideas and more...
Sick Mick for ideas and inspiration.
Rifleman for testing and ideas.
FunBoy for testing and ideas.
Rin N Tits for testing.
Sir Bink for ideas, testing and putting up with my shit :)
Draken for always finding (And exploiting) unbalanced
weaponry and bugs.
Mum for getting off the computer when I needed it.
================================================================
Description : New Quake2 Mod
Welcome to BraZen.
See included HTML for more indepth descriptions.
Quick run down is:
DO NOT MODIFY KEYS USING QUAKE 2 SETUP.
Just edit the "autoexec.cfg".
Then there is this:
When you get shot, you will get wounded. Head wounds concus,
body wounds just hurt and leg wounds will slow you down.
Explosive weapons also cause concussion every time. Concussion
will wears off more quickly if you remain still.
To pickup up items, hold down the INS key (KP_INS) with your
little finger, and walk over them. If moving fast, you must
face the item. If slow or stopped, just hold it down.
To heal, pick up health to increase your healing rate and
get a little bit of health (A little bit!).
To reload, just click one extra time when out of bullets.
To reload manually, just hit END. If you reload manually,
you will leave behind ammo in the clip.
To get medikits, pick them up when on max_health (Usually 100).
Some weapons have a second fire mode. Click MOUSE2 (+use) to shoot
in this way.
You cannot fire underwater with bullet/pellet weapons.
To play CTF, add use this command line:
quake2 +set game brazen +set deathmatch 1 +set ctf 1
You will also need the CTF pak0.pak
================================================================
* Play Information *
Single Player : Yeah, check out the STS routine.
Deathmatch (2-16+) : Yes, Yes, Yes.
Desgined more for team games.
CTF (2-16+) : Yes, Yes, Yes.
Zoid's Threewave CTF (W/O Hook).
New Sounds : Yep, a few.
New Graphics : Yes, quite a bit.
New Music : No.
* Construction *
Base : Quake2 DLL 3.14 Source
Editor(s) used : LCC, PSP, Edit, Sound Forge 3.0, ModLer 0.8.
Known Bugs : Biggest and baddest bug would have to be:
NO DEDICATED SEVER!
No dedicated server - Hows that for a bug.
Everytime i've tried to run one, then try
to go to a map, the damn thing crashes me
out with the message:
"Error getting # of console events".
Any ideas then please contact me.
Lift Bug - Sometime you will be unable to travel
lifts, simply falling through them.
It doesn't happen often, but...
Used to be worse lift bugs, but I ad-libbed
and fixed them.
Non-pickupable items - Just when I thought I had
fixed it, it comes back! Seems to be rare now.
Incorrect death messages - Should be fixed.
Sometimes says you bled to death when in
fact you should have been shot dead, blown up
or what ever. Listed as bug because it is
annoying and keeps coming back.
Build Time : It Took Me Ages So...
Source Included : Not yet.
* Install Instructions and usage *
Server:
UNZIP, RUN "+set game brazen +set dedicated 1"
AND COMPLAIN WHEN IT CRASHES (IF IT DOES??)
Client:
UNZIP IT. Run usiing +set game brazen
Set up your keys MANUALLY!
If you use the set up in Quake2 you are likely to stuff the config
up. Remember, +use = second attack button.
================================================================
* Legal Stuff *
You may distribute this Quake2 mod in any electronic format
as long as this description file remains intact and
unmodified and is retained along with all of the files in the
archive and no fees are charged.
QUAKE2 is a registered trademark of Id Software, Inc. QUAKE2, the
stylized reproduction of the QUAKE2 trademark, including, without
limitation, the Q in QUAKE2, and the images depicted in QUAKE2 are
the copyrighted property of Id Software, Inc.
Click here to find a file associated with this text file, or use your browser's BACK button.
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