Home
Top Downloads
Latest Files
Reviews
How To..?
Where Is..?

Browse:
 /demos/
 /patches/

 /alice/
 /blood2/
 /daikatana/
 /dukeforever/
 /half-life/
 /hexen2/
 /heretic2/
 /idstuff/
 /kingpin/
 /maxpayne/
 /planetquake/
 /prey/
 /quake/
 /quake2/
 /quake3/
 /rainbow6/
 /shogo/
 /sin/
 /sof/
 /starcraft/
 /starcraft 2/
 /tribes/
 /unreal/
 /ut/
 /wheeloftime/

Help Wanted
For Webmaster
For Mod Author
Search
Credits





  /idgames/quake2/dlls/bots/famkebot.txt

Name of Mod : The Famkebot, for Quake II
File Name   : famkebot.zip
Version     : 1.10
Date        : December 16, 1997
E-mail      : thefatal@concentric.net
Web Site    : http://www.concentric.net/~thefatal/quake.html (The QCAP Home
              Page, you'll find a link to stuff about this bot there..
              please check there often for updates)

AUTHOR INFO
-----------
My name's Rich Whitehouse, and I'm also the author of QCAP for Q1. You can
pick it up at the web site listed above, if you want it.

TYPE OF MOD 
-----------
DLL      : Sure thing.
Sound    : Not yet.
MDL      : Not yet.
Maps     : Not yet.
Graphics : Not yet.

FORMAT
------
I compiled this with LCCWin32 and used DLLHACK.EXE to fix it.

INSTALLATION
------------
Copy the gamex86.dll file over your existing one, or create a new directory
off of your Q2 dir, put the gamex86.dll file into that directory and add
"+set game " to your Quake II command line.

COMMANDS
--------
Type deathmatch 1 then map  at the console, then type addbot at the
console to add a bot. Example:

deathmatch 1
map base1
addbot

COPYRIGHT/PERMISSIONS
----------------------
If you somehow get a hold of the source code for this mod and decide you're
going to do something with it, like make your own mod off of it, I don't
mind, but please give me credit for it in some way, and ask me first. Thanks.
This mod is in no way associated with id Software. E-mail
thefatal@concentric.net with comments and questions. This mod may be
distributed on CD, but only after you've gotten my permission. You may not
distribute this mod without including this text file.






Click here to find a file associated with this text file, or use your browser's BACK button.


Please note: almost all files are provided by 3-rd parties who are not affiliated with Absolute Quake Files Archive or Gameaholic dot Com. We cannot provide any support, warranty or help with these files. Please address any issues to individual authors. More Legal Information.