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  /idgames/levels/deathmatch/s-u/squishem.txt

================================================================
Title                   : Squishem

Filename                : squishem.bsp

Author                  : John Dreese
Email Address           : dreese.1@osu.edu                         
WWW Address             : http://hcgl1.eng.ohio-state.edu/~dreese_j/

Description             : Squishem is a medium to large sized DEATHMATCH 
			  level.  There are a couple of places where you
			  can really annoy other players. :)  It's been
			  tested with Quake Registered 1.06.
			      
Additional credits to: The maker of BSP for Windows 3.X.
================================================================
HOW TO PLAY:
	1) Make a subdirectory in your ID1 directory called MAPS
	2) Put these files in your newly created MAPS subdirectory
	3) Start Quake and bring down the console
	4) Type "map squishem" without the quotation marks, of course.

* Play Information *

Game                    : Quake registered 1.01 or higher
Map Name                : squishem
Single Player           : Yes
Cooperative 2-8 Player  : no
DeathMatch 2-16 Player  : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : No

===============================================================

* Construction *

Base                    : New level from scratch
Editor used             : BSP
Construction time       : Around 20 hrs
Build Time              : QBSP = 2 minutes 
			  LIGHT= 1 minute 
			  VIS  = 3 minutes

===============================================================



* Other:  Check out my doom2 wads, they were featured in Doom2Xtreme
       http://hcgl1.eng.ohio-state.edu/~dreese_j/doom2.html



* THIS LEVEL IS NOT MADE BY OR SUPPORTED BY id Software 

* REQUIRES REGISTERED VERSION OF QUAKE 1.01 or higher



Copyright Notice: 

Copyright 1996 by John Dreese
All rights reserved. 

This file (squishem.zip containing squishem.bsp and squishem.txt), or any 
derivative works thereof, may not be sold or redistributed for 
profit in any way WITHOUT express (not email) written permission 
of the author.  This includes, but is not limited to, mass archival 
as on a CD_ROM and inclusion in commercially published 
compilations (books). 

You are free to copy this file (squishem.zip containing squishem.bsp and squishem.txt)for personal use, or to make it available for 
redistribution in its electronic format, provided that: 

(1) it remains wholly unedited and unmodified, 

(2) no fee or compensation is charged for copies of or access to this
    file (squishem.zip containing squishem.bsp and squishem.txt)and
    -->OR<-- you contact me concerning royalty concerns.

(3) this copyright notice and the following disclaimer remain attached

Disclaimer: 
This file is provided by the author "as is", and any express or implied
warranties, including, but not limited to, the implied warranties of
merchantability and fitness for a particular purpose are disclaimed.  In
absolutely no event shall the authors be liable for any direct, indirect,
incidental, special, exemplary, or consequential damages (including, but
not limited to, procurement of substitute goods or services; loss of
use, data, or profits; or business interruption) however caused and on
any theory of liability, whether in contract, strict liability, or tort
(including negligence or otherwise) arising in any way out of the use of
the information herein contained, even if advised of the possibility of
such damage. 









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