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11/17/96
================================================================
Title : Pentagon Madness
Filename : Pentamad.bsp
Author : Aaron Bentley (Moody on irc)
Email Address : ak396@torfree.net
Description : small hide-and-seek room--pentagon-shape
Additional Credits to : iD for a great game, Ben Morris for Worldcraft, and
Steven Polge for Reaper Bot.
================================================================
* Play Information *
Single Player : yes, but boring
Cooperative : No
Deathmatch : yes, best for about 4 or less people
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : WorldCraft
Known Bugs : Missles fly through parts of ceiling.
Build Time : 10 hours or so.
Texture Wad used : Base
Compile machine : Pentium 100Mhz 16Mb Ram Win95
QBSP Time : 9 secs
Light Time : 7 secs
VIS (-level 4) Time : N/A
Brushes : 41
Entities : 27
Models :
* Other Info *
This is based on a Doom Wad I once produced. It's designed for a small
number of players. It has the hide-and-seek quality of a maze, but it's much
easier to find people (so the game doesn't get boring).
There are no obvious leaks, but missles fly through parts of the ceiling.
When I understand the problem, I'll fix it. Any help appreciated.
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional
levels.
This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
Actura Software may not use these files ("pentamad.bsp" and "pentamad.txt")
for any purpose whatsoever.
Click here to find a file associated with this text file, or use your browser's BACK button.
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