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  /idgames/levels/deathmatch/m-o/martim4.txt

================================================================
Title                   : Martim4 " The Silent Corridors "   
Filename                : Martim4.bsp
Author                  : Tim and Marco
Email Address           : roeltiem@pi.net
Misc. Author Info       : Tim:   head builder
 			  Marco: head design
		          Two guys making deathmatch-levels since Doom.
		
Description             : This is the second level we made for Quake, the
			  first time we focussed on playability. 
			  Now... we wanted to make more of a cool detailled
  			  level. But it still had to be fun to play.
			  Just try it, happy fragging!!
			  
	
Additional Credits to   : Roel (for spreading this level on the i-net)
                          Kees for working on a special Martim-Homepage 
  			  ( coming soon!!! ) 
			  ID-Software (You guys are Gods)!
================================================================

* Play Information *

Episode and Level #     : 
Single Player           : No ( one player levels are for wimps )
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : YES
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Quaked, BSP Nodebuilder.
Known Bugs              : There are some little architectural flaws, 	
			  but not that visible. 
			

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

(One of the following)

You MAY distribute this BSP, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this BSP *

FTP sites: The best Quake site's....oh yeah

BBS numbers:None

Other: The Computer Fairs in Kilder and Wehl (Holland)
       On a soon to come Homepage... hold your'e breath for that one.






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