961212
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Title : Incubus
Filename : Incubus.bsp
Author : David Ottvall
Email Address : David@nsk.se
Description : I have tried to create the ultimate
deathmatch enviroment, the way I like it.
Incubus, like Cubus2, is a multilayered
complex, much like a building site,
an abandoned factory, or some such place.
It's no coincidence that many action movies
end with a shoot out at a building site
or at some abandoned factory, you know.
The idea is to make full use of Quake's
true 3D engine. Looking up and down
has never been this important before.
In the same vein as Incubus is Cubus2,
the much improved new version of my first
Quake level, Cubus, wich nobody should be
playing anymore, since Cubus2 is the same level,
but without some flaws (Cubus had too few
deathmatch starts for starters)
and with some added fun, such as a sewer,
a lift, and the rocket launcher).
Get it!
Check out the Thred homepage at:
http://www.visi.com/~jlowell/thred
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* Play Information *
Single Player : Yes
Cooperative : No
Deathmatch : Yes
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
This BSP may be distributed ONLY over he Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
* THRED LICENSE INFORMATION *
This map was made with Thred, mostly. It is acceptable to distribute this
map over the Internet and BBS systems for free. It is not
acceptable to play this map on a commercial Internet server.
It is also not acceptable to charge for this map in any way
or charge for distribution of this map. This includes CD-ROM
collections of all kinds.
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