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  /idgames/levels/deathmatch/g-i/gygax.txt

26/11/96
================================================================
Title                   : Gygax
Filename                : Gygax.bsp
Author                  : André Gottfridsson
Email Address           : caligari@algonet.se
Description             : Deathmatch Quake Map
			Well this is my first map. It's not
			anything special I guess but I hope
			it is ok for deathmatch play.
			Try it with reaperbot, 5 of them or so :)
================================================================

* Play Information *

Single Player           : Only for looking purposes
Cooperative             : Nope
Deathmatch              : 5 starting points
Difficulty Settings     : Nope
New Sounds              : Nope
New Graphics            : Nope
New Music               : Nope
Demos Replaced          : Nope

* Construction *

Base                    : New level from scratch
Software used           : Worldcraft 1030
			  QBSP256B (Tom Grandgent)
			  Light (Worldcraft)
			  Vis (Worldcraft)
Known Bugs              : None
Build Time              : 15 hours, approximately

Texture Wad used        : medieval.wad

Compile machine         : P120 48mb
QBSP Time               : 0:01:04
Light (-extra) Time     : 0:01:08
VIS (-level 4) Time     : 0:43:09 (long time, I dont know why.)
Total Time		: 0:45:21

Brushes                 : 445
Entities                : 85
Lights			: 31
Models                  : 21






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