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  /idgames/levels/deathmatch/g-i/giggler.txt

8/28/96
================================================================

Title                   : Giggler.bsp
Author                  : Giggler
Email Address           : giggler@tiac.net (vacations)
			  giggler@student.umass.edu (school)
Description             : Deathmatch Quake map featuring QuakeC
			  coding by Gary Griggs. (ggriggs@gis.net)

================================================================

* Play Information *

Single Player           : For viewing/learning purposes
Cooperative             : No
Deathmatch              : Yes. recommended 4-8 players
Difficulty Settings     : No
New Sounds              : Yes
New Graphics            : No
New Music               : No
Demos Replaced          : None
Source Included         : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : BSP and wordpad
Known Bugs              : None
Build Time              : About 8 hours.

* Other Info *

Giggler.bsp is a deathmatch map designed for deathmatch 2.  Featured
in this map is the "Inner Circle Trinket", a random effect item that
has proven to add alot of fun and excitement to any good deathmatch
game!  See the documentation on the Inner Circle Trinket for details.

Note: although giggler.bsp holds 2 inner circle trinkets, it can be
played as regular without the included QuakeC coding.  The trinkets
will simply not appear in the map.

* Running Giggler.bsp with the Inner Circle Trinket *

place giggler.bsp in quake\id1\maps\
place progs.dat in quake\ictrink\
place all .wav files in quake\id1\sound\items\

from your quake directory type:

quake -game ictrink +deathmatch 2 +map giggler

Giggler.bsp and the Inner Circle Trinket may only be distributed 
provided all text files remain intact.


 







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