Title : Bodies
Filename : bodies.zip
Version : 1.0
Author : Blaine Baker
Contact :
IRC (Undernet) : Blaine, Blaine_, BlaineHC or ProfH on #hexenII
E-MAIL: blainebaker@geocities.com
Desc. : I made this Hexen II patch on request for Bakshra and
The Unholy Cathedral. It disables the body fizzing, so
bodies will lie around forever unless you bash them. When
you do decide to lay waste to them, you'll discover you
need to work a bit harder to gib them. This is wonderful
practice for cutting skills, so each body is worth 10exp.
Updates : In 1.0 I added a feature I wanted before - gibs and chunks
of stuff don't disappear. Also, a feature that was SUPPOSED
to be in the first version, but I forgot - frozen guys don't
shatter automatically, and you've got some trouble coming
if you think you'll shatter these guys easily. Due to the
intense smackery you must deal to the icy statues, you gain
lots of experience. This is a good reason to choose the Crusader
class, as the Hexen II classes aren't very balanced.
Running : Put PROGS.DAT in a /Hexen II/Bodies directory, and run
h2 -game Bodies
Bugs : Sometimes gibs will land, and they won't stop spinning
and rotating.
Plans : No real plans, but I might fix the gib rotation problem
someday.
Credits : Bakshra for the idea, id for the chase camera, Raven for
the Serpent Rider saga, and NOTEPAD.EXE - the editor that
lets you talk and chew code at the same time (although
I've been known to mix the two)
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