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/idgames/graphics/skin_textures/plknight.txt |
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Player Knight - Replacement skin for Quake player model
(Skin n.1 from the Armata Brancaleone)
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Name: plknight.bmp
Destination Model: player.mdl
Author: Paolo "Nusco" Perrotta (well, Adrian Carmack, really)
Author e-mail: nan0744@comune.bologna.it
Description: This is the skin of the Hell Knight modified for use
by a player. It looks really good. I kept the arms of
the original player character, to make it look a bit
more colourful.
Gibs: No (nobody cares much about them - if you're picky,
the normal player gibs or the Hell Knight head gib
will work fine for this skin).
Notes: I know that somebody else already tried to wrap the
skin of the Hell Knight on a player. The idea is very
nice, but the adaptation I've seen looks a bit messy
in places. This skin was adapted carefully enough to
look almost perfect - as if it was made by id for
this purpose. I made it for our small local group
(the Armata Brancaleone), but I liked it so much that I
decided to upload it.
Of course, credit for this skin should go to id's
Adrian Carmack, not me.
Bugs: If you are a trainspotter, you could notice some seam
lines when looking at certain frames of the model
with QuakeME, but they're almost unnoticeable in
a game.
Distribution notes: Plknight.zip includes this text file and the
plknight.bmp bitmap file only - you'll have to wrap
it on player.mdl by yourself. I suggest you use
QuakeME 2.3, an excellent model viewer / texture
replacer for Windoze 95.
Well, this is not really my own artwork, so you can
do what you want with this skin - it would just be
nice if you gave me some credit for using this skin
into your own files.
Please remember that the original artwork is
copyrighted by id software.
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