Home
Top Downloads
Latest Files
Reviews
How To..?
Where Is..?

Browse:
 /demos/
 /patches/

 /alice/
 /blood2/
 /daikatana/
 /dukeforever/
 /half-life/
 /hexen2/
 /heretic2/
 /idstuff/
 /kingpin/
 /maxpayne/
 /planetquake/
 /prey/
 /quake/
 /quake2/
 /quake3/
 /rainbow6/
 /shogo/
 /sin/
 /sof/
 /starcraft/
 /starcraft 2/
 /tribes/
 /unreal/
 /ut/
 /wheeloftime/

Help Wanted
For Webmaster
For Mod Author
Search
Credits





  /idgames/graphics/skin_textures/plknight.txt

Player Knight - Replacement skin for Quake player model
                (Skin n.1 from the Armata Brancaleone)
-------------------------------------------------------

Name:               plknight.bmp
Destination Model:  player.mdl
Author:             Paolo "Nusco" Perrotta (well, Adrian Carmack, really)
Author e-mail:      nan0744@comune.bologna.it

Description:        This is the skin of the Hell Knight modified for use
                    by a player. It looks really good. I kept the arms of
                    the original player character, to make it look a bit
                    more colourful.

Gibs:               No (nobody cares much about them - if you're picky,
                    the normal player gibs or the Hell Knight head gib
                    will work fine for this skin).

Notes:              I know that somebody else already tried to wrap the
                    skin of the Hell Knight on a player. The idea is very
                    nice, but the adaptation I've seen looks a bit messy
                    in places. This skin was adapted carefully enough to
                    look almost perfect - as if it was made by id for
                    this purpose. I made it for our small local group
                    (the Armata Brancaleone), but I liked it so much that I
                    decided to upload it.
                    Of course, credit for this skin should go to id's
                    Adrian Carmack, not me.

Bugs:               If you are a trainspotter, you could notice some seam
                    lines when looking at certain frames of the model 
                    with QuakeME, but they're almost unnoticeable in
                    a game.

Distribution notes: Plknight.zip includes this text file and the
                    plknight.bmp bitmap file only - you'll have to wrap
                    it on player.mdl by yourself. I suggest you use
                    QuakeME 2.3, an excellent model viewer / texture
                    replacer for Windoze 95.
                    Well, this is not really my own artwork, so you can
                    do what you want with this skin - it would just be
                    nice if you gave me some credit for using this skin
                    into your own files.
                    Please remember that the original artwork is
                    copyrighted by id software. 






Click here to find a file associated with this text file, or use your browser's BACK button.


Please note: almost all files are provided by 3-rd parties who are not affiliated with Absolute Quake Files Archive or Gameaholic dot Com. We cannot provide any support, warranty or help with these files. Please address any issues to individual authors. More Legal Information.