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  /idgames/docs/editing/qcspec3.txt

 	Quake-C specification and HTML version.
 	        by Olivier Montanuy 
 	    (Olivier.Montanuy@wanadoo.fr)
		  Agust 8th, 1996.

This is my third draft of the Quake-C specs, as part of
the more general Quake specs.

Files contained in this archive:

index.htm	The browsing starts here, with a frame definition.
		You WWW server and client had better understand
		that .HTM is .HTML. Sorry for this, but with
		a PC, I prefer to avoid using .HTML.

progs.htm	Alternate starting point (no frames).

qc-*.htm	A sort of Quake-C manual
		You can do much better. So help me ;-)
		With definition of all the Quake-C builtins,
		some tips, and many many missing informations.
                
                Also contains some details on the network messages,
                including the ones I tried from the DEM specs.
                
qc2html.py	Python program to generate the other
		Html files (it's so deadly slow you cannot even
		imagine it. it would crawls even under a PPro200.
		I will rewrite it if time becomes a concern)

*.htm		The original Quake-C code, made into HTML.
		(some links are a bit of a hack, but it
		 should be valuable).

Note that the files qc-*.htm are generated automatically from
a much bigger qc.htm (that I keep for me, since it's too fat).
The advantage is that all the anchors are automatised, so there
is little chance that one anchor points to the wrong file.







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