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| cremorse.zip |
| |
DL: 1631 |
125 kb |
10/17/1998 |
| Cold Remorse - tried to create a dark-cold feel about the level, very small and hectic at it's quietest. ... |
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| dacube.zip |
| |
DL: 1476 |
188 kb |
04/23/1998 |
| Quake 2 deathmatch level. ... |
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| daf2dm1.zip |
| |
DL: 1754 |
469 kb |
10/17/1998 |
| Nostraboogopolis - A warehouseesque designed map that doesn't abide by the standard warehouse design. Just an all around kick ass DM map that surprisingly works great for 2-16 players. ... |
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| dakyneq2.zip |
| |
DL: 1430 |
345 kb |
04/23/1998 |
| Dakyne retextured, and retrofitted for Quake II, all Q2 weapons added ... |
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| dalek10q2.zip |
| |
DL: 1172 |
176 kb |
10/12/1998 |
| Dalek10q2 - Small Dm map. ... |
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| daquirus.zip |
| |
DL: 1063 |
280 kb |
10/17/1998 |
| Daquirus - very vaguely resembles some of original Quake deathmatch maps. ... |
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| darena.zip |
| |
DL: 2024 |
263 kb |
01/18/1998 |
| Death's Arena ... |
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| darkroom.zip |
| |
DL: 1121 |
20 kb |
06/14/1998 |
| Dark Room - Deathmatch level for Quake 2. ... |
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| datower.zip |
| |
DL: 1840 |
338 kb |
09/21/1998 |
| PeeJ's Towers - Tokay's Towers style map, three main atriums with water at their bases, plenty of DFA action. All the favourite Q2DM2 areas have been recreated but (hopefully) improved on to create a better flowing map. ... |
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| deathcross2.zip |
| |
DL: 1484 |
306 kb |
04/23/1998 |
| A large area elevated above a pool
of lava with four tunnels, lifts, a
central cross on a pillar as well as
excellent sniping and hiding places.
All weapons included. Have fun! ... |
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| deathper.zip |
| |
DL: 1096 |
189 kb |
10/17/1998 |
| Death Perception ... |
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| demonix1.zip |
| |
DL: 1316 |
161 kb |
04/24/1998 |
| This is a level that has no dead ends, a bunch of differnt rooms hooked together lots of weapons and hard to get BFG. ... |
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| deserted.zip |
| |
DL: 1037 |
287 kb |
04/23/1998 |
| Deserted - Small SPQ2 Level. ... |
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| det.zip |
| |
DL: 1209 |
751 kb |
04/23/1998 |
| Detention center - This map became to large, or the truth is that it features some places where you can see to long.
You will notice that when you see through some of the main room doors. it doesnt ruin the map, but its
annoying.This will not be fixed in a second version since I cant say that Im to pleased with this one.
Anyways, it should be enjoyable for a large group of players. ... |
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| dethcom5.zip |
| |
DL: 1143 |
118 kb |
12/12/1998 |
| DethCom5 - The return ... |
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