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| aab.zip |
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DL: 1279 |
806 kb |
04/24/1998 |
| Above and Beyond mod for Quake 2 - The point of Above and Beyond (AaB) is to have a game that is based on a lot
of skill and a little luck. Instead of running around the levels blowing
the other players to gibblets, in AaB you hunt the other players and knock
them off of the platforms and walkways into oblivion below. ... |
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| aab_serv.zip |
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DL: 1095 |
142 kb |
04/24/1998 |
| Above and Beyond Server. ... |
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| bounty11.zip |
| |
DL: 1240 |
138 kb |
12/25/1997 |
| Bounty Hunters v1.1 Quake 2 MOD ... |
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| damag1-1.zip |
| |
DL: 1188 |
249 kb |
01/26/1998 |
| Damage Match changes the way scoring is done. Instead of it being based on kills, it's now based on how much damage you do. ... |
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| ftf08.zip |
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DL: 1305 |
269 kb |
01/26/1998 |
| Makes the default health 200. When health drops below 200, it will regenerate at 1 life every 1 second until back at 200. You start out will all weapons (except bfg10k), ammo, and body armour. ... |
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| niq100.zip |
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DL: 1510 |
186 kb |
04/27/1998 |
| These are 100% server-side mods for Quake II which remove *all* items from the
game. In NIQ/NIQCTF the server controls which weapons all clients have and gives
out health and ammunition for the current weapon. ... |
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| revenge.zip |
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DL: 1879 |
166 kb |
02/14/1998 |
| This TC is based upon allowing the layer to play as a Strogg as well as a marine. In order to balance out the different Strogg 'classes', marine player classes have been added along with new weapons, models, and skins. Marines will have different speeds, abilities, and weapons just as the Strogg do. ... |
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