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ballz.zip
  DL: 1998 139 kb 01/17/1998
People enjoyed T_Ballz so much for quake, I made it for Quake 2. ...
cam-2_1.zip
  DL: 2817 389 kb 05/02/1998
Chase Camera for Quake 2. ...
holoqdude.zip
  DL: 2303 110 kb 01/17/1998
Allows you to place a Holographic copy of yourself at your current location and remotley detonate it. ...
q2checkstatspatch.zip
  DL: 2163 5 kb 12/25/1997
This little patch adds a command to check the health and range of all players.  ...
q2funname.zip
  DL: 2236 154 kb 05/02/1998
FunNames for Quake 2 ...
q2plus10.zip
  DL: 2111 236 kb 10/17/1998
Quake 2 Plus is a compilation of some Quake 2 enhancements and creates a slightly more realistic and consistent future space marine scenario! ...
q2rangefinderpatch.zip
  DL: 2310 22 kb 03/27/1998
If you're a big, bad space marine, you ought to have a rangefinder in your HUD, right? Here's a quick and easy patch to add one. ...
q2rune12a.zip
  DL: 2177 142 kb 01/17/1998
The original 'Runes' patch, first coded by Zoid for Quake, recoded for Quake 2. Players can pick up runes and get different powers from them. ...
q2third.zip
  DL: 2822 116 kb 03/27/1998
Third Person Perspective Mod ...
runes2.zip
  DL: 1924 143 kb 01/17/1998
Runes2 adds special 'Keys' to each deathmatch level, giving the holder of a Key special 'powers'. ...
sbof2-05rel.zip
  DL: 1818 1371 kb 03/27/1998
This is the Sequel to sATaN's BoX of FUN for Quake 1 ...
scanner.zip
  DL: 3382 148 kb 01/17/1998
If you've ever seen Aliens, you'll remember the motion detector they had that told them when aliens were near. This does the same thing. ...
skinview.zip
  DL: 3244 924 kb 10/12/1998
SkinView Mod - Mod for Quake2 that allows you to view custom player skins easily under most lighting conditions. ...
turdcam.zip
  DL: 2086 117 kb 11/13/1998
TurdCam - Chasecam that lets you do the following: follow the player smoothly, pan around the player, zoom in and out, works in water. ...
velocity.zip
  DL: 2071 158 kb 05/02/1998
This zip file contains the gamex86.dll of the early version of the velocity-based movement code.  ...

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