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dm_64.exe
  DL: 10419 7345 kb 02/24/1998
Large 64 player deathmatch maps from id Software for Quake II. It is recommended that, as a client, you have at least 32 megs of RAM to use these maps. The maps should be extracted to your quake2aseq2maps directory and they are named as follows: base64.bsp - Tim Willits city64.bsp - Paul Jaquays sewer64.bsp - Christian Antkow ...
dm_64.tar.gz
  DL: 3244 7325 kb 03/02/1998
Large 64 player deathmatch maps from id Software for Quake II. It is recommended that, as a client, you have at least 32 megs of RAM to use these maps. The maps should be extracted to your quake2aseq2maps directory and they are named as follows: base64.bsp - Tim Willits city64.bsp - Paul Jaquays sewer64.bsp - Christian Antkow (these are tar.gzipped for Linux users) ...
match1.exe
  DL: 6457 355 kb 07/08/1998
match1 level for Quake 2. ...
match1.tar.gz
  DL: 2366 330 kb 07/08/1998
match1 level for Quake 2 (Linux). ...
q2ctf4a.exe
  DL: 8725 996 kb 07/08/1998
Updated map q2ctf4 for Quake 2 CTF (Windows). ...
q2ctf4a.tar.gz
  DL: 2545 971 kb 07/08/1998
Updated map q2ctf4 for Quake 2 CTF (Linux). ...

 

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