Ikdm2 by Ikka Keränen is a superb deathmatch level suited perfectly for crowds less than 6. The layout of the entire level is well designed with many interconnecting areas all leading to one multi-level central room, making it very easy to find victims for your rocket launcher. Plenty of unique shapes along with a good choice (and placement) of textures leaves the level with a good visual appeal as well.
The weapons to ammo ratio is fairly balanced, along with plenty of armor and health that many other deathmatch levels tend to neglect. I tested this level with 6 people over a LAN for about an hour and a half, and the play was non-stop and challenging. Most of the action hovered around the central multi-level room with a few chance encounters throughout the level near the better power-ups. Definitely one of the better deathmatch levels I've ever played, great for those smaller LAN battles.
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