Saving Private Bitterman - You are a Marine on a secret mission before the initial attack on Stroggos. However your priorities change when you learn that the strike is in jeopardy. A transmission from Private Lovejoy reveals the actual radar computer that threatens to detect and totally destroy the entire strike force. Coordinating together you and Private Lovejoy plan an early morning infiltration of Base1. His mission is to open the rear gate with a stolen passcard and escape as a decoy while you slip in undetected. Once inside you will have to destroy the computer and plant an airstrike target to guide any approaching Marine Pods to the location. Now under radio silence in an unchecked cargo container you wait to be delivered to the rear depo of Base1 where you will begin your mission...
Please note: almost all files are provided by 3-rd parties who are not affiliated with Absolute
Quake Files Archive or Gameaholic dot Com. We cannot provide any support, warranty
or help with these files. Please address any issues to individual authors.
More Legal Information.